Wednesday, December 23, 2009

The .brsar and a crap load of problems

So I've been working on this hack for a while now, and everything went relativly smoothly. Mind you I had a few glitches, but for the most part the tools I needed were availible for me to use. It wasn't until recently however that I had a major problem and no program to fix it with. And it all started with a .brsar...

About a week and a half ago when I conducted my first test for the hack I felt on top of the world. Everything seemed to be working great. But when I loaded up the game all hell broke loose, and a new problem arose. I noticed instantly that the sound effects were wrong, and this only became more apperent when I started playing the game, I had no idea what the hell was going on, so I did a little digging. By random chance as I was looking through the sound files I noticed that one of them wasn't a .brstm. I thought "Huh? What could this do?" so I did a google search and found that some games use it for sound effects. To see if this was my problem, I replaced the Japanese .brsar with the original and I knew that that was my solution. All of the problems I had experienced vanished, but at the cost of all of the character attacks being in English. This was a huge let down, but it wasn't enough to stop me. Fenberry19, my good friend at youtube, hooked me up with another youtube user, Jinjo402, and he started helping me with the hacking. Jinjo contacted a user of Smash World forums who is making a program with .brsar support, and in addition figured out a way to replace the files in the brsar. In theory it should work, but as of now we don't have a working .brsar. I'll update this post if anything comes up, but for now our final release will not have the Japanese voices in battle. This could change though, so keep your fingers crossed!

Tuesday, December 22, 2009

Hey everyone!

This is my first blog post, and unlike other blogs that just introduce themselves, I'm going to offer up a little information about my curent hack.

The hack I'm currently working on is an undub of the video game One Piece Unlimited Adventure. This game was released in 2007 for the Nintendo wii and is one of my favorite games for the system. The fighting mechanics are very good, and exploring around the several locations with the Strawhat's is very exciting! As of now I have completed about 80% of the hacking work. Here is what I have done:

  • I dissasembled the game so that the game was a bunch of folders.
  • I then re-assembled the game after replacing all of the English sound and movie files with Japanese ones.

That's it. Yep, all I did could have been done in less than a day.

But it wasn't...

It took me about a week and a half to gather the required tools and knowledge to pull it off, and I'll tell you it wasn't easy. A good 3/4 of my time was just learning the programs, but now that I know what I'm doing I feel much more comforable modifying a wii iso.
After I finished this I ran into a problem with the sound effects. I would run the game and the sound effects were completly screwed up. In addition, when accomplishing certain tasks the game would make a terrible screeching noise that would take a good 5 minutes to stop. I found this was related to a file with the extension .brsar, a file type not fully cracked yet. Currently a tool to modify the contents is in production, but I won't give out a name since I don't want to put preassure on the creator.
With this knowledge, I put the American .brsar back into the iso and, viola! The game sound effects played perfectly, but the side affect was that the battle sound effects were now in English again. This will be remedied soon, but for now I will continue to release the patch anyway.

So I bet your wondering if this supposed hack even exists, right? Well, take a gander at this:



Nice, eh?

So this concludes my first post. I hope you found it informative! And if you find this stuff interesting, follow me as I will post updates about my hacking progress as I go along, as well as other neat stuff. Stay tuned!